The old Glyphid models were taken from Infinity Blade's Adversaries pack as a placeholder, the textures were edited to fit the game's aesthetics.Ĭave jellies were originally hostile and were removed on Update 6, later they returned and were made passive on Update 12. Nothing is known about this creature, the protruding objects on its back appear to be minerals. If the projectile misses it'll emit purple gas which evaporates within seconds.Īcted exactly the same as a Glyphid Grunt but would have 50% more health and tougher armor. A creature with very similar abilities was added named Naedocyte Breeder, this creature would spit out roes out of which a number of jellies hatch.ĭespite the name it appears to be firing bursts of electricity at players. Would periodically spawn small cave jellies until killed. In the pre-alpha its appearance was identical to 'Foggy Zones'. Green clouds would generate within the environment and never expire. Some areas of the caves used to be foggy which would impact the player's vision. Tree formations made out of coral, similar to rock trees.ĭense Biozone ceiling plant leaking purple liquid which damages dwarves that come in contact.īiome Feature which was hinted to be a hive in the game files. Some sort of an unfinished flying variation of a Glyphid. Some ideas of this creature were re-used for the Glyphid Menace. This creature's skillset consists of: acid spit dealing much more damage than usual and leaving toxic gas for a limited amount of time, summoning many acid spitters when the creature's health reaches 50% and constantly dig underground. There's some concept art available possibly suggesting the creature's intended appearance. This unfinished creature is using the Praetorian model as a placeholder and swiftly chargers at any nearby dwarves but fails to do anything besides say "Hello" in console. Speculation: Glyphid Grunt Boss is the same thing as Glyphid Vampire The Glyphid Grunt Boss is capable of burrying underground and temporarily incapacitating dwarves from beneath, has a lot of heatlh and can shoot webs. Suggested to be a plant which would suck in dwarves, an animation of the 'head' opening up with an air sucking animation is present. It's one of the creatures from BET-C's concept art, suggesting this was the Xynarch Charge-Sucker's appearance at one point. Strange parasite, from the game files it's suggested to be squishable. Various fauna, flora and biome feature related changes and additions.
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